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214
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Intergalactic News
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NPC Factions and Inactive Positions

Non-Player Controlled Factions and Inactive Positions

Players can control Starships, Starbases, Outposts, Agents, Politicals, Ground Parties and Platforms. These are collectively referred to as Positions. Each position in the game has a unique number, e.g. Starbase Megacity (25641).

All positions also fly a flag of the affiliation they are representing. This is represented by a three digit code, normally an acronym of the title of an affiliation, for example, FET stands for Frontier Exploration and Trade, i.e. FET Starbase Megacity (25641).
Everyone that ‘sees’ this position will know that the player controlling it is a member of the FET.

Along with player controlled affiliations there are also game controlled affiliations. While the list below is not exhaustive, it gives a rough idea of what factions regularly encountered are present in the universe of Phoenix that are not under direct player control. When starting the game as a Trainee your first encounter with game controlled affiliations are likely to be from one of three different affiliations: KAS, HBO and CIV.

KAS
The KAS are the Yank faction of the Kastorian species of aliens. These are largely situated in Yank though also have assets in Solo and Skord. For game purposes these control the region of space and crack down on naughty players attempting to abuse this region of space. They are effectively a tool used by the Game Moderator (GM) to keep the peace in this region of space, allowing players to have a small region of space where they can trade with other players and generally rest their ships without too much fear of getting a kicking.


HBO
The Halo Benevolent Oligarchy is a faction of somewhat benign though aloof aliens that govern the Halo Periphery, a region of space where all new players start. Like the KAS they are effectively a baton used to beat up the assets of players that attempt to turn Halo into a bloodbath. They will call in GM moderated warships collectively referred to as the Halo Execution Fleet (HEF) if players start violating the basic premise of Halo. This effectively boils down to ‘be nice most of the time but have the occasional scuffle if you want but otherwise don’t take the piss’. If you have to ask for a definition of ‘Taking the Piss’, then it is very likely that you already are, or are intending to, so don’t.

CIV
Civilian (CIV) represents the masses of sentients and their gear on worlds scattered across the Peripheries that is not directly under the control of players. This broadly refers to all the people on worlds that are seen as little more than a number generated by a Scan Population order though can also apply to a specific position. The latter is can occur as a result of a player leaving the game while still possessing positions. Under normal circumstances positions owned by the player will be dealt with by the player before leaving however this is not always the case.

Civilian populations represent the law-abiding populace that are generally speaking in agreement with the ideology of the current system claimants. There are exceptions to this such as where an affiliation has become the system claimant of a region of space that was formerly claimed by a faction hostile to the new owners. They may even be apathetic to the system claimants such as in a system where the claimant does not have any assets on the world with a civilian population. They may not even be aware of the system claimant such as could be the case where the species consists of primitives. Krell populations are often balkanised and as such they may not think it too unusual for a KRL ground party to attack a CIV base on the world.

Suspension of Accounts
Sometimes a player for whatever reason drops off the radar and after a period of inactivity, their accounts are suspended. Positions on a suspended account do not perform their standard weekly checks such as generating stellars through merchandising and paying wages. They do not contribute to system income and system claims. They can however be attacked and otherwise interacted with. Generally speaking if a player is in an affiliation, the leaders of the affiliation can start the process of removing their affiliation owned assets that were controlled by the suspended player, redistributing them back to other members of the affiliation. They may by contacting the GM even get control of player controlled assets where it is deemed appropriate on a case by case scenario.

While suspended, it is presumed that civilian authorities are in some way picking up or otherwise subsidizing the wage bill such that after a period of three months any bases still remaining on the account will be converted to CIV. At around this time the GM may initiate a complete sell-off of ships for a price based on their hulls, technology, internal items, crew and cargo. The final price will be a minimum price set at 1,000 stellars.

Value of ships is calculated as:
Size of ship x Production cost of the hull x Tech level x 0.5
+ Crew (1 per mercenary, 6 per trained troop, 25 per veteran)
+Armour and installed items at .5 stellar/mu
+Value of cargo either based on its size or in the case of technology, its level and type.
A typical 100 heavy hull warship with mkII hulls will come out at just over 60,000 stellars.

Agents, operatives and ground parties on the account will be systematically deleted as it will be presumed that anything wanted will already have been claimed.

Purchasing Positions
Positions for sale will have either their value shown when scanned or a message to contact the GM for a price. In the case of the latter, a free special action can be used, stating the position and asking for a price to be set. The GM will either give a reason for not setting a price at this time or will report that a price has been set. The response to the special action will not however indicate how much the price is and the position will need to be scanned again. This gives all players that scan the base on the next day equal opportunity to submit a buy position order to be run on the following day.

Limits on who can buy
All loyalty to the previous owners can be considered atrophied over the months of unpaid wages. Where a base is for sale in unclaimed space, anybody scanning the base can purchase it. Where a base is in claimed space, only those that have the appropriate affiliation relationship to the system owners can purchase the base, subject to the profile of the system owner. For example, the Falconian Republic has the profile setting ‘Friendly/Allied’ with respect to the purchase of positions in their region of space. As it stands (at the time of writing this article), the Dewiek Elder Nation are allied while the Felini Tyranny, Hexamon and Wimbles are friendly. This means that only these affiliations (and the Falconian Republic of course) can purchase any base in star system claimed by the Falconian Republic.

Other Methods of Acquiring CIV Positions
Any position that has converted to CIV from an affiliation will be listed on Nexus under the Poltical > CIV tab for nexus accounts with appropriate affiliation rights. Anyone that can view these former affiliation bases can claim them. Generally speaking there is a minimum grace period of 2 weeks between a position converting to CIV control and it having its price set. This gives the affiliation the opportunity to claim the bases back before others get the option of buying them. Claimed positions will be transferred to them on the next day without having to pay the sale price. This can be done even if the base is in a system where they would not be able to buy the base. For example, an IMP player leaves the game and has his account suspended without transferring his positions to other players. After a period of three months his bases become CIV of which one is in Falconian Republic claimed space. As such all IMP players with appropriate Nexus rights for the IMP have the ability to claim these bases even the one in Falconian Republic claimed space. Obviously the FCN, DEN, HEX and WMB also have the ability to purchase the one in Falconian claimed space as well once the grace period has ended.

A system owner has the right to demand control of any CIV bases in their system (provided that the base has been given a sale value) through special action. In these cases control of the base is immediately turned over to the player submitting the special action. The sale price of the base will then be converted into a debt. This debt will normally be added to the base, to be paid back over a year, though may also be assigned to another more suitable base if there is the slightest chance that the base in question will not be around in a year’s time. Where the sale price is excessively large, it may even be split over multiple bases. For example a large base comes up for sale at a price of eight million stellars in an unclaimed system that borders space controlled by rival factions. After a bit of a rush the system is claimed for one of the factions who then immediately demand control of the base with the intention of simply stripping it of its tech and various other goodies before abandoning it. The debt is therefore split over 4 other starbases (2,000,000 stellars each) in the new controller’s territory with weekly repayments of 40,000 stellars. In simple terms if you don’t want to pay for the base, gather the troops and capture it, further, there is nothing stopping the new owners from selling some of the tech and other goodies and getting their stellars back.

Fate of Unsold Bases on Suspended Accounts
As the only way to determine if a base is for sale is to scan it, it can mean that in secret corners of the Peripheries CIV bases may simply linger with nobody even knowing that they are for sale. This would suggest that there is the incentive to simply leave them, counting on the ability to pick them up as and when, safe in the knowledge that nobody else will get them and nobody is paying wages, especially if the system is also claimed. It is strongly advised against as decay (as stuff is stolen, scrapped, sold and otherwise rendered useless while personnel quit) is applied to suspended positions a short time after the position is suspended. After a certain period the position will be deleted from the game.



Why do this?
It is important to keep the game dynamic. Stuff that isn’t being utilised should be dealt with by the affiliation or the game one way or another. By making the system more draconian we have already seen some significant changes in certain areas of space. This has definitely improved the game, reducing dead space, areas of the game that are seen as no-go areas. Historically there has been the attitude that it is better to hang on to all the assets that belonged to players that left the game for the sake of the affiliation. What has happened however is that those remaining have become ever more burdened and also left, further exacerbating the issue. Players joining the affiliation however are often not inclined to take on the ‘cast-offs’ from other players in the affiliation and would rather build their own as building is a very enjoyable part of the game. This means that in many affiliations there are assets that nobody actually wants hanging round. It is by far better that these are sold to people that do want them, thereby bringing in stellars for the affiliation. If not sold they should be scrapped. There is utterly no point in hanging onto stuff if it is in any way preventing playing the game the way you want.

To paraphrase Laton of the CIA – with respect the Cluster assets I had no idea what was there. I did not envision the Confederacy doing anything in the Cluster for the next couple of years. It was therefore in the interest of the Confederacy to dump the lot. I refused to even look at the positions because if I had I would have started thinking them too valuable to give up and been stuck with a stellar hole and not even been getting any fun out of them. Better to dump them and if we want to go back into the Cluster get a big invasion force and go back in style.





 
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*** Inter Galactic News ***

Solo claim swings back and forth

The situation in Solo appears to be getting even more heated. First the NHS dropped 600,000 troops to contest the system and then the DTR answered with enough troops of their own to trump the NHS claim. The NHS found yet more troops, taking the contesting claim up to 750,000 and once again the DTR answered, bringing Solo back under DTR control. Now the NHS have had a look down the back of the sofa and found yet more troops, taking the contesting claim to a massive 900,000 trained troops. We wait to see if the DTR have an answer to this. We can only guess where all these troops are coming from, but what is clear is that the established affiliations clearly have far larger armies than many thought.
 
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*** Inter Galactic News ***

NHS attempt to claim Solo away from DTR

In a shock move the NHS have contested the Solo claim with a huge garrison of 600,000 trained troops. In a move that nobody saw coming, especially as it was unknown the NHS had such a large force of troops to draw upon, the NHS seem to be provoking a response from the DTR. Currently there has been no word from the DTR in how they are going to deal with this claim jumping, although rumours are that they are pretending the Solo claim doesn't really matter to them and so action is unlikely. However this may be a smokescreen and we may yet see the DTR's powerful fleet cause havoc in the system of Solo, which has for a long time been an important junction and fought over by many different factions.

DNA Chairman TonTon resigns

The following communication has been leaked from the DNA to the GTT's PD.

Greetings CEO Fox.
It regrets me to have to inform to you that the DNA nation state will be renouncing its claim on Aladdin system following a ceremony planet side, shortly.
However, it gives me great pleasure to have to inform you that these ceremonies are being planned by Vladimir Tavikovitch, the South Road Traffic Coordinator. He is also responsible for all DNA and .ore. assets in the Outer Naplian (Capellan) periphery so if there are any further issues, please take it up with him.
For any and all other matters, please forward your request directly to the DNA directorate services at NexusID: DNA people.
The Foreign Ministry objects one last time to your illegal claim jump of Aladdin, but we realise it is time to de-escalate.
Normally i would sign off with Naambta, but doing so would be hypocritical. Let me say good riddance instead.
I hereby resign in protest!

Chairman TonTon,
Foreign Minister, DNA
cc: Directorate Services personnel coordinator - !urgent resignation!


DTR threaten WMB with fines for multiple breaches of DTR Law

Lady Sylvansight of the DTR has issued a fine of 1,000,000 stellars to the Wimbles for multiple breaches of DTR Penal and Territorial Law. This seems a very brave move of the DTR to risk upsetting the huge and warlike WMB when they also have the rival NHS Solo system claim to deal with. No word has been recieved yet that the Wimbles are going to pay, but if the formidable WMB warfleet is seen heading for the DTR home systems we will know what their thought are on the matter. The DTR and WMB fleets going head to head would be a sight to behold.

*** Affiliations ***

AFT Association of Free Traders (54) - Marion Tweedy
BLG Bolg Organisation (22) - Akhenaten
CIA Combined Intelligence Agency (64) - Laton CIA
DNA Displaced Natives Asylum (66) - DNA people
DTR Detinus Republic (58) - Morley Decker
DWK Dewiek Packs (19) - <Unknown>
FCN Falconian Republic (70) – Graspien
FEL Felini Tyranny (49) - Kr'Shan
FLZ Flagritz Republic (47) - Kayxaer
FET Frontier Exploration & Trade (56) - Cu Chulainn
GTT Galactic Trade & Transport (52) - Xavier Fox
HEX Hexamon (23) - Tranquility
KRL Krell (30) - Namica
KRT Krell of the Reverence Temple (37) - Cyn
KST Kastor Kastorians (12) - Kastor
MOH Mohache (73) – Listens
NHS Noble Houses (41) – Roy Roberts
NLF Naplian Liberation Front (38) - NLFHQ
SMS Stellar Mining and Smelting (53) - MikhailM
WMB Wimble Nations (25) - zz

* Leader MAY be inactive, affiliation may be active
** Only known contact, please update us if this is incorrect.

NPC / FoC: ARC, CIV, CGT, FRE, HBO, HEF, IND, ISP, JCN, MEK, MRC, PIR, PRV, TCA, TRN, KAS
Inactive: ANT, COD, BHD, DEN, DOM, GCE, HVE, IDC, IMP, RIP, RCF, SKW, TAG,

*** Submissions ***

By private message to The Editor or via Mica if you prefer to remain anonymous.
 
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*** Inter Galactic News ***

DNA and GTT clash over Aladdin system claim while Pirates look on.

The GTT have this week launched an attack on the DNA outpost in Aladdin, in what appears to be little more than a turkey shoot. Around 100,000 GTT Naplian Startroopers attacked the DNA position to remove the rival system claim. Reports indicate the DNA garrison were taken by surprise and lost control of the base in the first few hours of the fighting. The base has since been reflagged from [Free Naplian Capital] Peaceful Protest to [Loyal Naplian Capital] DNA claim Ended so it's fair to say there was a clear message being sent by the GTT. We have been waiting for the DNA leadership to comment but so far they have been unusually silent. No doubt when they have crawled out from under their desks they will have something to say on the matter.

While this attack was going on several pirate ships were also seen in Aladdin, according to the GTT in what may be true or may be a diversion, with reports of a pirate GP and scout being destroyed while a 150HH pirate warship slipped away and escaped from incoming anti-pirate patrols.

Secret meeting of the EEM

A recent communication intercepted by one of our top reporters today made us aware of a meeting of the EEM. This is underway in a top secret location called Black Pool, which sounds suspiciously like the lair of a pirate band. After pulling in many favours, we were able to identify some of the attending members. On the bases that they won't be named we were able to find out some slight information of the subjects to be discussed at the meeting and one thing is for certain, there could be huge impacts to the lives of everybody living in the galaxy. Details to follow. When the shadowy figures of the EEM come together with the top political players in a pirate base the possibilities are endless!


You are never more than 6 systems from a RAT 🐀

A new saying has arisen in the bars and spaceport of starbases throughout the many peripheries; you are never more than 6 systems from a RAT.

It is understood that this saying originated in Yank and spread by trade vessels to peripheries far and wide. Many starbases have heightened their security and added additional sensors and locks to various entry points including foul and grey water outfalls. Beer and drug stocks are undergoing increased proofing to avoid the critters gaining entry and consuming the stockpiles.

Will this present as a new plague of proportions never before seen or is this some simple urban myth being spread for the amusement of some mischievous entity? Who knows, but to be certain... check the shadows.

 
This year we will again be returning to the Briardene Hotel. They were welcoming, the bar didn't run out of beer pre-covid and there was room for quiet chats. Along with Wetherspoons there is the Victoria just down the road (Sam Smiths - last time beer was around 2 shillings per pint and a full round was less than £10).

Mostly drinking beer and talking toot though we have a good few things on the agenda.

Bookings are done directly with the hotel. Book by phone and say that you are with KJC Games

Briardene Hotel
Telephone: +44(0)1253 338300
All staff should be able to deal with the booking but if there are any problems ask for Tracy (manager) as she dealt with all our foibles in previous years.
 
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*** Inter Galactic News ***

Dog days are over

With the fall of the DEN and the implosion of their home territory as the AFT, DTR and GTT moved in, it was unlikely the Dewiek would rise again. The DWP gave the species a little hope with the Dewiek Pocket Periphery kept under lock and key. But news has reached us of the AFT's penetration of this private area of space that's been locked down. With a base and claim in one of the three visible systems it seems that the end of the Dewiek is near. A once noble and aggressive race, determined to make an impact on the galaxy is now little more than a species that lives under the command of others. A sad end to a once powerful species that used to control a significant part of known space.

Pirate activity continues

Yet more reports of pirate activity have been received, one from the WMB, losing a freighter in Solo and another from the FET who reported they had engaged and hit the attacking pirate ship with several weapons before it managed to make off with it's prize. Hopefully the pirate ship took significant damage and will now be out of action for some time. The Corewards periphery seems to have been plagued with pirates recently and many travellers would welcome a break from attacks.


MEK incursion into Corewards

The FET and GTT have mounted a joint venture into Nog-Kesri to tackle a MEK force. It isn't known where they have come from, with the only other MEK ships seen so far being located in the Orion Spur. The lack of a known link between where they have appeared in Corewards and the Orion Spur has caused some concern among planetary populations as who knows where they could turn up next! Fortunately the combined FET/GTT task force dealt the MEK a heavy blow and the threat has been eradicated. But we all know this is unlikely to be the last we hear of the MEK in Corwards and we would encourage ship captains to keep a keen eye on thier sensor screens when travelling near Nog-Kesri.

 
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*** Inter Galactic News ***

  • CIA freighter fights off overwhelming pirate forces

  • Fin Saine media broadcast, What is Hot in the galaxy?!?!

  • MEKlan forces attack in Corewards Arm


  •  
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    *** Inter Galactic News ***

    Aladdin faces ongoing DNA/GTT tension

    The tensions between the DNA and GTT in the Coptuv system recently spilled over into the DNA system of Aladdin. A significant party of GTT ground troops has reinforced one of their bases in the system and claimed it, forcing the system claim into turmoil as the DNA finds itself under threat of losing the system. With the DNA chairman asking for help, several affiliations have been seen sending ships to evacuate any in the local population that want to escape the GTT. But so far not a shot has been fired and despite the AFT, FEL and DTR assistance no reisistance to the claim jump has been encountered so far. It remains to be seen if the DNA and it's friends will scatter before this hostile take over or put in a last minute counter claim to thwart GTT intentions.

    Increasing pirate activity

    Recent reports indicate a new surge in pirate attacks with the AFT and GTT reporting ships lost. Knowing how some don't like to advertise losses we wouldn't be surprised if this is the tip of the iceberg. Reports passed to us show the ship PIR Scavenger running ID 43174 and another ship of the same name running ID 68668 have both been in action with successful boarding attempts. It's unknown whether these are seperate ships or the same ship reregistered, but our information suggests that it would be hard for these pirates to cover the space where these attacks happened with just one ship. One thing is for sure, be on your guard as open space is not as safe as it once was.


    GCE ships loitering in deep space

    After the fall of the GCE and a lot of their assets being shared or purchased it was thought that the affiliation was no more. Yet deep space scans indicate that there is still a significant number of GCE warships holding station in deep space between Coptuv and Yank on the transport route into the Corwards Arm. Nobody knows what these ships are up to and why they are still flagged GCE, but our best guess is that are captains either awaiting new orders or owners after the fall of the GCE command structure.


    *** Affiliations ***

    AFT Association of Free Traders (54) - Marion Tweedy
    BLG Bolg Organisation (22) - Akhenaten
    BHD Brotherhood (63) - de Molay
    CIA Combined Intelligence Agency (64) - Laton CIA
    DNA Displaced Natives Asylum (66) - DNA people
    DTR Detinus Republic (58) - Morley Decker
    DWK Dewiek Packs (19) - <Unknown>
    FCN Falconian Republic (70) – Graspien
    FEL Felini Tyranny (49) - Kr'Shan
    FLZ Flagritz Republic (47) - Kayxaer
    FET Frontier Exploration & Trade (56) - Cu Chulainn
    GTT Galactic Trade & Transport (52) - Xavier Fox
    HEX Hexamon (23) - Tranquility
    KRL Krell (30) - Namica
    KRT Krell of the Reverence Temple (37) - Cyn
    KST Kastor Kastorians (12) - Kastor
    MOH Mohache (73) – Listens
    NHS Noble Houses (41) – Roy Roberts
    NLF Naplian Liberation Front (38) - NLFHQ
    SMS Stellar Mining and Smelting (53) - MikhailM
    WMB Wimble Nations (25) - zz

    * Leader MAY be inactive, affiliation may be active
    ** Only known contact, please update us if this is incorrect.

    NPC / FoC: ARC, CIV, CGT, FRE, HBO, HEF, IND, ISP, JCN, MEK, MRC, PIR, PRV, TCA, TRN, KAS
    Inactive: ANT, COD, DEN, DOM, GCE, HVE, IDC, IMP, RIP, RCF, SKW, TAG,

    *** Submissions ***

    By private message to The Editor or via Mica if you prefer to remain anonymous.
     
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    *** Inter Galactic News ***

    Tension in the Corewards Arm

    With the DNA obtaining several ex-GCE bases in the Coreward Arm it has found itself in the middle of an asset grab of serious proportions and aggression. Our reporters witnessed several GTT troop carriers heading for the Corewards system as the DNA published information suggesting they were accidental owners of the system and that the assets were to be moved on. As the GTT ships started to arrive the bases were quickly passed to the CIA, thus thwarting the GTT intentions as they were hardly likely to start dropping troops on their allies bases. This shrew move by the DNA seems to have calmed matters in the Coreward arm temporarily, although the shift in relations between the GTT and DNA has taken a negative turn. When asked what their next move might be the GTT refused to comment.

    GCE collapse

    The GCE are no more, save for some scattered light freighters. The affiliation which enjoyed a sharp rise and profiltable relations with many has ceased trading. Rumors point to the GTT buying up GCE assets before stripping the rival corporation of anything of value. Although our reporters at the SSS have been quick to point out that any GCE assets not in GTT systems have been taken over by both the DNA and FET. So it seems many different affiliations were able to profit from this development including a new group called the HSH who appear to have taken over the GCE war fleet. No doubt many in the peripheries will be watching with interest where these ships are used, who the HSH are and how they were able to get thier hands on so many warships so quickly.


    Secudus trials

    In the Cluster Secudus has continued his trials, claiming to root out terrorists working against the Empire. With tends of thousands of beings being sent to the camps or worse. There is no sign of these actions stopping as the NHS clamp down on the locals and bring them under the harsh control of the Empire.


    *** Affiliations ***

    AFT Association of Free Traders (54) - Marion Tweedy
    BLG Bolg Organisation (22) - Akhenaten
    BHD Brotherhood (63) - de Molay
    CIA Combined Intelligence Agency (64) - Laton CIA
    DNA Displaced Natives Asylum (66) - DNA people
    DTR Detinus Republic (58) - Morley Decker
    DWK Dewiek Packs (19) - <Unknown>
    FCN Falconian Republic (70) – <Unknown>
    FEL Felini Tyranny (49) - Juris
    FLZ Flagritz Republic (47) - Kayxaer
    FET Frontier Exploration & Trade (56) - Cu Chulainn
    GTT Galactic Trade & Transport (52) - Xavier Fox
    HEX Hexamon (23) - Tranquility
    KRL Krell (30) - Namica
    KRT Krell of the Reverence Temple (37) - Cyn
    KST Kastor Kastorians (12) - Kastor
    MOH Mohache (73) – Listens
    NHS Noble Houses (41) – Roy Roberts
    NLF Naplian Liberation Front (38) - NLFHQ
    SMS Stellar Mining and Smelting (53) - MikhailM
    WMB Wimble Nations (25) - zz

    * Leader MAY be inactive, affiliation may be active
    ** Only known contact, please update us if this is incorrect.

    NPC / FoC: ARC, CIV, CGT, FRE, HBO, HEF, IND, ISP, JCN, MEK, MRC, PIR, PRV, TCA, TRN, KAS
    Inactive: ANT, COD, DEN, DOM, GCE, HVE, IDC, IMP, RIP, RCF, SKW, TAG,

    *** Submissions ***

    By private message to The Editor or via Mica if you prefer to remain anonymous.
     
    ******Empire Syndicated News Network (ESNN) ******

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    Welcome to the latest version of ESNN, giving the news and views from the ESNN's reporter and news anchor, Ainsley Moore, making this the peripheries' most favourite and most reliable unbiased publication in the known universe from our home in the Heartland,

    And so with the news from the last couple of weeks,


    Cluster War! DNA Gather Fruit
     

    Free Ship when you sign-up
    Complete missions for in game rewards
    Control everything, up to an entire empire
    Dedicated human moderators
    Player and Moderator driven plotlines
    Discover new worlds to explore, exploit & colonise
    Over 20 years of content development
    Persistent Browser-Based Game (PBBG)

    I’ve played on and off for approximately 10 years, over a 20 year spell. After some interesting debate on the in-game forum, I did wonder what, exactly, has kept drawing me back to the game, when for so many others I’ve generally lost interest after a few months.

    Ultimately, I think it is a combination of automation (that allows the game to handle thousands of positions to interact on a daily basis) coupled with Special Actions (that allow the story arc to develop in a way that could not be catered for by a set of predefined list of available orders).
    -Zigic