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Old Ones (31)
Code OLD
Description The designation The Old Ones is an approximation supplied for the convenience of the EEM registry. The Slann have used other names, in other places, for considerably longer than the institutions presently requiring this field.

The Old Ones are concerned with the cultivation of worlds, the preservation and movement of life, and the maintenance of what the Slann call the First Design. Outsiders should not infer from this that the Design is merely a political programme, religion, engineering doctrine or claim of ownership. Each interpretation is incomplete.

The Slann possess particular interest and experience in terraforming, planetary development, ecological restoration, colonisation, migration and exploration. Worlds are rarely finished things. Where others see barren rock, exhausted soil or inconvenient climate, the Slann are inclined to consider what might exist there several generations hence.

OLD welcomes contact concerning unusual worlds, development projects, trade, migration and matters of mutual advantage. Friendship freely offered will be remembered. Assistance will be weighed according to its significance rather than its price.

The affiliations present appearance in the known Peripheries was not entirely intentional, and communication with more distant Slann territories remains unreliable. Local operations should therefore be regarded as autonomous.

The Slann prefer cultivation to destruction, patience to haste, and arrangements that remain useful long after those who negotiated them are dead. This should not be mistaken for passivity.

The EEM may record our purpose as development and exploration, if a concise classification is mandatory. The Slann understand the needs of forms.

Mazatl-Xoq
Voice of the First Design
Relations
CON
FCN
MOH
WMB
Profile Options
Relations change time 5 days
Maximum single change in relations 1 level
Can attack positions in Darkspace/Contested systems
Can not drop relations below neutral No
Can use Posted Lists of Own affiliation
Can own systems Yes
Affiliation and allies can attack registered Bases No
Time to revoke base registration 10 days
Can attack friends Never
Can attack allies Never
Can use pirate ships No
Can use mercenary ships No
Can use privateer ships No
Can use free trader ships No
Player owned positions can use their affiliation flag Yes
Can use WoMD No where
Can develop WoMD No
Can ally with affiliations that use WoMD No
Can use slaves No
Can use indentured workers No
Can use POW workers No
No cost to have relations to the affiliation No
Can attack own affiliation No
Sub affiliations (PRV/MRC/etc) can use parent affiliation knowledge No
Relations required to buy positions in our space Friendly/Allied
Reciprocates friendly relations if neutral Yes