|
Relations change time |
0 days |
|
Maximum single change in relations |
6 level |
|
Can attack positions in |
Nowhere |
|
Can not drop relations below neutral |
No |
|
Can use Posted Lists of |
Own affiliation |
|
Can own systems |
Yes |
|
Affiliation and allies can attack registered Bases |
Yes |
|
Time to revoke base registration |
10 days |
|
Can attack friends |
Via Exclusion Zone and Systems Charters |
|
Can attack allies |
Via Exclusion Zone and Systems Charters |
|
Can use pirate ships |
No |
|
Can use mercenary ships |
No |
|
Can use privateer ships |
No |
|
Can use free trader ships |
No |
|
Player owned positions can use their affiliation flag |
Yes |
|
Can use WoMD |
On polulated worlds |
|
Can develop WoMD |
Yes |
|
Can ally with affiliations that use WoMD |
Yes |
|
Can use slaves |
Yes |
|
Can use indentured workers |
No |
|
Can use POW workers |
Yes |
|
No cost to have relations to the affiliation |
Yes |
|
Can attack own affiliation |
No |
|
Sub affiliations (PRV/MRC/etc) can use parent affiliation knowledge |
No |
|
Relations required to buy positions in our space |
Friendly/Allied |
|
Reciprocates friendly relations if neutral |
No |