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Shield Generators (119)
Name Shield Generators
Number 119
Type Shield Generator
Mus 10 mus
Production 20
Shield Recharge 5 Factors / Round
Race Sentient
Subtype None
Substitute Item Shield Generators mkII (120)
Substitute Ratio 1
Crew Factors 2
Tech level 2
Raw Materials 10 Metals (1)
Tech Manual These restore shield factors. They will only replenish shield factors to the maximum. They will restore their output per battle round or four times this amount per day without combat. A ship without generators will only have the shields recharged during repair visits to maintenance complexes.
Infrastructure Type None
Infra Enviroment Type None
Last Changed 28/02/08
Item Market 3 Markets