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192

Subspace Static - 192 October  [Recruit]

******BSE Newsletter October 1992******

***Bug Reports***

There area few bugs still in the programs. The main one seems to be with the AFT special ability which seems to work sometimes and not others. We will have a long look at it this week and see if we cannot fix this intermittent fault. For the colony governors, the bug with factories not using energy we will also try to sort this one out.

***Dorn***

The system number for Dorn is 151 and not 179 as printed on the system maps. Please amend you records as appropriate.

***Player Run Newsletter***

BSE now has its own player run newsletter, a copy of the first issue should be enclosed. Anybody can send messages, articles, or anything which is to do with BSE for publication. Affiliations should have their information directors send an affiliation message. You can either send submissions to us with your turn or write directly to the editor:
Richard Cozens, Fieldview, Swineshead Road, Frampton Fen, Boston, Lincs PE20 1SG

***Special Actions***

Special actions are supposed to cost a minimum of 10Tus each to perform and although I have not been charging or many of them but I am going to start from now on. There is no TU cost for writing additional information which goes with your other orders, such as telling me you are interacting with the Hyport or that the training you are performing is anti-boarding, etc.

***Colonies***

Several colony governors have had problems building or using the RTS. I have had a look at it and most do seem to be working correctly. The only thing I can think might be going wrong is that the outpost must be on the same world as the colony for the RTS to work. Also, when you set your production at factories, make sure that you have all the materials which are needed. Some items take other things in addition to metals. Also if you use EP you will lose a whole weeks production. It is better to set small amounts of items to build so tat you don't have to cancel it.
The item number for stellars is 9999, I don't think the rules mention it.

***Free Starts***

The free set-up for a ship and two turns should really have had just one free turn. From the end of October the training manual will come with just one free turn so if you have any friends who wish to join BSE ask for their free start now.

***KJC News***

Enclosed with this turn should be a copy of KJC news - October. You will notice that some games are increasing in price from November 1st but there is no change for BSE. Also, payments over 45 pounds will be credited with an extra 10% credit. If you pay by credit card and want to take advantage of this, let me know when it is tome to pay, otherwise I will just charge you the normal 15 pounds. Thanks.

***First Class Issue 11***

This is now available. It contains news on all KJC Games and also has a section on BSE - Stellar Vacancies. Each issue costs 1.90. If you would like a copy let me know on your printout and I can charge it to your BSE account.

Subspace Static - 192 November  [Recruit]

******BSE Newsletter November 1992******

With the October KJC News again plugging BSE and friends coming in from recommendations from existing players there have been a fair number of new ships starting. Affiliation recruitment officers should notice this in the new members section of your political printouts. At the moment I am processing all turns the day they arrive at our office but if the current trend continues, I may have problems on Monday when the new game week starts. This may mean that some will not go out until Tuesday. If this does happen, I plan on doing ships from outside the IK first as they have longer posting times.

***Large and Small Affiliations***

As you would expect some affiliations are more popular than others, especially the FET and IMP. I have put a message onto the Training Ships first turn advising players of this which has helped the smaller affiliations a little. It has been suggested that extra stellars could be given to encourage new players into less popular affiliations. I thought I would put it to players to say if they thought this was fair or not.

***First Turn Newsheet***

John Clink, the SMS affiliation leader suggested that it would be a good idea to give new players a newsheet explaining a little about BSE and some clues on what to do for the first few turns. This is an excellent idea and John is now writing a suitable piece. I also thought we could include a half page advert/message from each affiliation. This should be designed to appeal to new players and encourage them to join your affiliation rather than any other. Affiliation leaders could you arrange for your submission and send it to me for the middle of the month. Thanks John, an excellent idea.

***Jump Engine Swap***

When using the jump/thrust engine swap please write the number of JUMP engines you wish to take FROM either CARGO or ENGINE. Thanks.

***Extra Sensory Perception!***

Some players have been doing special actions which need me as GM to decide for them what they will do. Examples of this is doing a ground exploration and then asking me to pick a creature to examine. I am in a no win situation in cases like this. If I get you to examine which then attacks you then I get the blame and if I check it out first that is not fair. This also includes Jump movement. You must have the system number to jump into it. However, with probing of moons I will let you do a moon list and ten move to first moon, second moon etc.

***Second Ship***

If anybody is interested n starting a second or more ships ask me for a ship set-up form. Using this you can start another ship at the colony of your choice. Just give me the word, colony square, and colony name. Extra ships must belong to the same affiliation as the first.

***Intergalactic News***

I hope to include the second edition with this turn but if it is not enclosed then it has not arrived at our office in time. Please ask me for your copy next turn. Thanks.

***Telephone Exchange***

We have had a new telephone system put in here at KJC so if you have any questions you should be put through speedily to me. If possible, try not to ring on Mondays as that is the busiest day.

***First Class Issue Eleven***

I know I said this was available last time but we had another problem with our printer but this has now been fixed. Issue eleven is now half printed and will be ready in a couple of days time. If you want a copy please mention this with your next turn.

Subspace Static - 192 December  [Recruit]

******BSE Newsletter December 1992******

***Larger affiliations***

All affiliations seem to have had a rush of new members during November and hopefully this will continue into December. My idea of pushing new players into the smaller affiliations has been made redundant and was probably a bad idea anyway as several players pointed out.

***Hyports***

I thought I would mention Hyports as several players seem to be unsure as to how to use them. With a Hyport your ship only (not ground parties) can do all transactions which you would do at a star port. These are the buy, sell, deliver, pickup and transfer training. You cannot do gambling, ship upgrades, etc. as these are from complexes which are located at the colony. You also do not get a market report. If you wish to transact with the hyport just write either in the line above the action or in a special orders box and an arrow 'use colony hyport'. You must give the colony number of whos hyport you are using. This is very important as at some planets there are several.

***Inflation***

Colony governors set prices and amounts depending on the situation as they see it. This can sometimes mean sharp increases in the process of some items. If you think this may happen to you, you can write in a special order box 'only buy if price is ## or less'.

***Restrictions on Hyport Activity***

The Hyport at Tortuga on the planet Dogleg will now only allow ships to dock with it once per turn. Colonists have limited amounts of items for sale so ships transferring huge amounts of goods between Hyports quickly exhaust stock levels leaving none left for other ships. I expect other colonies to adopt the same policy.

***Intergalactic News III***

This is now available and should be enclosed with your turn.

 
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As part of the update outlined in the 7th February post, turn fees have been increased as from today.

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******Empire Syndicated News Network (ESNN) ******

user image


Welcome to the new version of ESNN (formally CSNN), giving the news and views from the former CSNN's reporter and news anchor, Ainsley Moore, making this the peripheries' most favourite unbiased publication in the known universe,

And so with the news,
 
***** Inter Galactic News *****

A Detinus expeditionary force is being assembled to liberate slaves in the Twilight Periphery. Stung by the wit of the Wimble Dinash, Admiral Bridge is leading a personal and sizeable force against the newly constituted Flagritz Republic.

The Wimble Bake Off has new competition with the Dominion instituting a Master Chef competition in the Orion Spur. This is all said to be a cover for further land grabs and in preparation for a move against the Hive and Dewiek, tipping the balance further in the Stellar Empire’s favour.

Meanwhile, the Wimbles struck off a number of hapless Wimbles under their new rules. To cement their plan to align themselves with the Stellar Empire, they have offered the services of their new masters to the Emperor.

Several hundred thousand slaves have been released by the Flagritz Republic but the terms of their manumission are unclear. Millions more await their emancipation. Many have refused to accept freedom without transit home, especially those brought in from outside peripheries. Many reportedly were captured by the Stellar Empire from the Detinus Republic and then sold on to the Flagritz.

 
***** Inter Galactic News *****

The ship PRV HarCop Omega has been reported both in Orion and Corewards. This was the flagship of the former League Chairman, sacked from the role when the League went into administration and quietly disappearing beyond the edge of known space. It is thought that his return may have been for a clandestine meeting with his former contacts in Harlong and Coptuv. If so then he clearly has an agenda.

Unconfirmed stories that the Pirate King of The Pirate Holes and Million Islands is near completing research on the various larger ships his pirates have successfully captured over the past few years (big thanks to all the affiliations that participated in 'donating' ships). If the rumours are true it is likely a new armada of pirate ships using more advanced technology will be found in Corewards in the near future.

An supernova has been detected originating from just beyond the Transpiral Periphery. The rare event has created ripples in the subspace of the nearby stars. Nobody has reported any tangible ramifications but this is the first supernova in the current age of the Peripheries so esoteric scientists are excited by the prospect of grants to study the relatively nearby phenomena.
 
***** Inter Galactic News *****

*** Wimbles Crisis Solved ***

The Wimble Crisis of 217 has come to an end with the human Baron making way to the wimble Grandfather Paden Mastaak. Celebrations were held in Wimbledon upon the news with crack teams of Wimble security staff guarding all the pies.

It’s unclear how long the Wimbles will enjoy this new era of peace and self-determination.

Vocal Wimble Dinasha, one of Paden’s early backers, has chosen this precarious moment to bait Dewiek, Flagritz and humans who were initially disposed to be friendly to the new administration. Whilst the Wimbles' history with the former-slave-loving Flagritz could be understood, their animosity towards the Dewiek and humans was more mysterious. One insider alluded to a rise in the number of cases of foot-and-mouth across the herd as being a likely cause.

Inside this issue of the SSS: * Storm in a Teacup *** Yahn Bares All * &etc

 
***** Inter Galactic News *****

*** Knockin’ On Heaven’s Door ***

The stargates are closed! Reports from multiple sources indicate at least three of the stargates, all within Dewiek controlled systems, have been closed.

Two different sources have indicated that the TCA have been spotted recently in a number of systems and may be behind this turn of events. A scan sent to the SSS indicated eight TCA ships were recently spotted first in the Faery system and later near the Kasmer stargate.

Another source, suspiciously put the blame on the ARC, suggesting the ARC and DEN were working together because they “need to trap [the TCA] and try and finish them off after the DEN bodged their operation to protect the ARC while they incinerated the MEK homeworld, which ended up with several ARC ships being destroyed and the job only being half done."

However, with no public statement from the Dewiek themselves, its hard to know whether these rumours are reliable.

Lord Igor of the Dominion and Erasmus Andersen of the Garcia Family both offered public apologies at the delay in meeting their trade commitments because of the recent closures. The not-so-subtle subtext being that someone will pay with blood for this interference in their business. Or at least with a stealthy price rise.

Inside this issue of the SSS: * Wimble Civil Strife * Who Sniffs the Sniffers? * Largin’ It * &etc

 
***** Inter Galactic News *****

*** Videtis quantum scelus contra rem publicam vobis nuntiatum sit? ***

The Flagritz Empire is no more! The Flagritz Republic is reborn! Quick on the heel of the collapse of the Empire, the Fessin caste declared a new era of foreign and economic policy with a rapid withdrawal behind the Black Gate.

The new ecologically-friendly Prime Minister Kayxaer, asked for patience as “economic” reforms were undertaken. It remains to be seen whether there will be any price to pay for the dramatic changes being made by the reclusive Flagritzi or whether it will all be sunshine and rainbows going forward.

Inside this issue of the SSS: * Large at Large * &etc

 
***** Inter Galactic News *****

*** Bravo for Freedom ***

Naplian Forces have attacked three human pirate outposts in the Morroglyph system. A spokesperson for Naplia HQ told the press that the plucky duct-tape loving free people would continue their war against slavers and pirates in their home periphery.

One salty Naplian libertarian told the SSS, “The people of the Naplian Home Periphery are sick and tired of human criminals coming here just because their homeworld is an overcrowded hell. It’s time for them to go back home.”

Inside this issue of the SSS: * Igor of Fang and Horns * Admiral Loves Dick Turpin * &etc

 

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Over 20 years of content development
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I’ve played on and off for approximately 10 years, over a 20 year spell. After some interesting debate on the in-game forum, I did wonder what, exactly, has kept drawing me back to the game, when for so many others I’ve generally lost interest after a few months.

Ultimately, I think it is a combination of automation (that allows the game to handle thousands of positions to interact on a daily basis) coupled with Special Actions (that allow the story arc to develop in a way that could not be catered for by a set of predefined list of available orders).
-Zigic