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Krell Society

Krell Society

To many ‘civilised’ species in the Peripheries, the Krell are feral, vicious and if at all possible, should be kept from leaving their homeworld and spreading across space; even the more charitable point to their treatment of their own populace with shock and alarm.

It could be argued that they are a product of their history, one blighted by alien interference, though in truth it goes way deeper. The arrival of humanity merely accelerated the process. Looking at their history in a non-chronological way may shed some light on why they are the way they are.

First Contact
Nearly twenty years ago, as humanity spread across the Outer Capellan Reaches they discovered what can only be described as the most unlikely world for sentient life to evolve. The atmosphere was toxic and the gravity, punishingly high. Despite this they found stark rock cities, often dug deep into the ground and surrounded by lifeless wasteland. To the first explorers, these seemed something from a bygone era of Earth’s past. The civilisation had achieved industrialisation but in the process corrupted the atmosphere, resulting in the sterilisation of life outside of their brick and stone built metropolises.


They also found that the world was completely balkanised. Hundreds, possibly thousands of petty states existed, some only a few hundred square kilometres in size. They were constantly in a state of hostility, poaching resources and raiding each other for prisoners which would be used as slaves to work their inefficient, polluting and dangerous machinery.

The first thing that the explorers did was exchange weapons and power sources for rare minerals. The krell artificers however were cunning enough to determine how to turn some of these power sources into weapons. With no clear understanding of nuclear technology and no nuclear damping systems present, it comes as no surprise to discover that there were a series of explosions as crude nuclear weapons were set off in quick succession. Virtually everybody died.

It was only their construction of deep warrens to escape the toxic atmosphere (along with their geothermal-steam powered air filtering systems) that allowed the survivors to continue living following the event. As the radiation levels dropped they slowly reclaimed some of the surface.

Second Contact
Aliens were not however done with the krell and returned a few years later looking to pick over the ruins. They found that the krell were tenaciously clinging to life and already there were small groups forming, accusing each other of working with aliens and therefore responsible for the deaths of millions. The alien factions decided to intervene in order to prevent further disasters, though there is a long-standing debate as to the degree of altruism involved. Weapons were again deployed though this time only a single faction were backed, resulting in a great deal of bloodshed, though arguably less than could have been, and the elimination of rivals.

In the years following their break for complete autonomy, the krell have staggered their way to the stars, often being knocked back or made into puppets of mightier nations. As they have reached further and rejuvenated their numbers, they have once again started to balkanise. A new colony on a distant world means a new leader while small groups have returned to their ancient subterranean cities on Inversion but not declared support for the government.

Evolution
The krell are descended from rodent analogues. They are small, black and completely hairless and equally at home using all four appendages for locomotion. They are not adverse to using walls or ceilings to move around. While they only have a pair of digits on each appendage they have pads and sensitive zones running across their skin. These, combined with acute hearing and smell allow them to be equally at home in pitch blackness, moving amongst a morass of other krell in the sleeping pits, packed corridors and barracks.

Social Structure
All krell have ambition, even down to the lowliest coal shoveller. This though is tempered with understanding of consequences and peer containment. A shoveller will only for example, beat his fellow over the head with said shovel if he is certain that he is not going to be returned the favour when he next sleeps. This is achieved through their surprisingly complicated social bargaining system. Whereas in human society it is implicit that loyalty will be rewarded through promotion and recognition, it is utterly explicit in krell society. Everybody has a mental ledger of what is owed to them and what is due. Failure can be quite quick and brutal if the debtor either can’t renegotiate or somehow have the debt (or collectors) written off.

Society is broken down into clans ruled by a patriarch. Below him are his trusted henchmen, one of which is destined to replace him. Below these are their henchmen and so on down to the grubbers. There is little in the way of nepotism of direct offspring, though it is usually the case that within a clan most of the members will be in some way related. While there may be subjugated workers from other clans, these will never become part of the general gene pool without mating (willingly or otherwise) with a member of the clan.



Reproduction
Females are property though it is the cultural norm for them to have some say (based on their background) to who they will end up being the mate of. Being first mate of somebody with lower social status may be preferable to twentieth mate to a patriarch. The matchmaking process is bound up in their social custom of explicit bargaining system which can often mean that families are bound together in a common purpose resulting in communal childrearing.

Ulians
While the ulians and the krell has few physical similarities and in no way are they biologically compatible, so close are their cultures that those that have encountered the ulians have simply dismissed them as krell who have managed to reach space without nuking their homeworld. The only reason for this, as far as can be determined is that they evolved in a system with two biospheres, both of which evolved sentient life (if their history is to be believed). Suffice to say it did not end well for the other sentient species in the system. As the ulians wrote the history books, there is little information on the other alien species beyond the utter rightness that it was destroyed (along with the entire planet). It is reported that they launched no less than thirty thousand 75MTN bombs onto the world without an ISR field. Apparently they unleashed this devastating arsenal just weeks after discovering ISR nuclear damping technology, thereby saving themselves from mutual annihilation. This was project ‘Final Word’.




 
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******Empire Syndicated News Network (ESNN) ******

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Welcome to the new version of ESNN (formally CSNN), giving the news and views from the former CSNN's reporter and news anchor, Ainsley Moore, making this the peripheries' most favourite unbiased publication in the known universe,

And so with the news,
 
***** Inter Galactic News *****

A Detinus expeditionary force is being assembled to liberate slaves in the Twilight Periphery. Stung by the wit of the Wimble Dinash, Admiral Bridge is leading a personal and sizeable force against the newly constituted Flagritz Republic.

The Wimble Bake Off has new competition with the Dominion instituting a Master Chef competition in the Orion Spur. This is all said to be a cover for further land grabs and in preparation for a move against the Hive and Dewiek, tipping the balance further in the Stellar Empire’s favour.

Meanwhile, the Wimbles struck off a number of hapless Wimbles under their new rules. To cement their plan to align themselves with the Stellar Empire, they have offered the services of their new masters to the Emperor.

Several hundred thousand slaves have been released by the Flagritz Republic but the terms of their manumission are unclear. Millions more await their emancipation. Many have refused to accept freedom without transit home, especially those brought in from outside peripheries. Many reportedly were captured by the Stellar Empire from the Detinus Republic and then sold on to the Flagritz.

 
***** Inter Galactic News *****

The ship PRV HarCop Omega has been reported both in Orion and Corewards. This was the flagship of the former League Chairman, sacked from the role when the League went into administration and quietly disappearing beyond the edge of known space. It is thought that his return may have been for a clandestine meeting with his former contacts in Harlong and Coptuv. If so then he clearly has an agenda.

Unconfirmed stories that the Pirate King of The Pirate Holes and Million Islands is near completing research on the various larger ships his pirates have successfully captured over the past few years (big thanks to all the affiliations that participated in 'donating' ships). If the rumours are true it is likely a new armada of pirate ships using more advanced technology will be found in Corewards in the near future.

An supernova has been detected originating from just beyond the Transpiral Periphery. The rare event has created ripples in the subspace of the nearby stars. Nobody has reported any tangible ramifications but this is the first supernova in the current age of the Peripheries so esoteric scientists are excited by the prospect of grants to study the relatively nearby phenomena.
 
***** Inter Galactic News *****

*** Wimbles Crisis Solved ***

The Wimble Crisis of 217 has come to an end with the human Baron making way to the wimble Grandfather Paden Mastaak. Celebrations were held in Wimbledon upon the news with crack teams of Wimble security staff guarding all the pies.

It’s unclear how long the Wimbles will enjoy this new era of peace and self-determination.

Vocal Wimble Dinasha, one of Paden’s early backers, has chosen this precarious moment to bait Dewiek, Flagritz and humans who were initially disposed to be friendly to the new administration. Whilst the Wimbles' history with the former-slave-loving Flagritz could be understood, their animosity towards the Dewiek and humans was more mysterious. One insider alluded to a rise in the number of cases of foot-and-mouth across the herd as being a likely cause.

Inside this issue of the SSS: * Storm in a Teacup *** Yahn Bares All * &etc

 
***** Inter Galactic News *****

*** Knockin’ On Heaven’s Door ***

The stargates are closed! Reports from multiple sources indicate at least three of the stargates, all within Dewiek controlled systems, have been closed.

Two different sources have indicated that the TCA have been spotted recently in a number of systems and may be behind this turn of events. A scan sent to the SSS indicated eight TCA ships were recently spotted first in the Faery system and later near the Kasmer stargate.

Another source, suspiciously put the blame on the ARC, suggesting the ARC and DEN were working together because they “need to trap [the TCA] and try and finish them off after the DEN bodged their operation to protect the ARC while they incinerated the MEK homeworld, which ended up with several ARC ships being destroyed and the job only being half done."

However, with no public statement from the Dewiek themselves, its hard to know whether these rumours are reliable.

Lord Igor of the Dominion and Erasmus Andersen of the Garcia Family both offered public apologies at the delay in meeting their trade commitments because of the recent closures. The not-so-subtle subtext being that someone will pay with blood for this interference in their business. Or at least with a stealthy price rise.

Inside this issue of the SSS: * Wimble Civil Strife * Who Sniffs the Sniffers? * Largin’ It * &etc

 
***** Inter Galactic News *****

*** Videtis quantum scelus contra rem publicam vobis nuntiatum sit? ***

The Flagritz Empire is no more! The Flagritz Republic is reborn! Quick on the heel of the collapse of the Empire, the Fessin caste declared a new era of foreign and economic policy with a rapid withdrawal behind the Black Gate.

The new ecologically-friendly Prime Minister Kayxaer, asked for patience as “economic” reforms were undertaken. It remains to be seen whether there will be any price to pay for the dramatic changes being made by the reclusive Flagritzi or whether it will all be sunshine and rainbows going forward.

Inside this issue of the SSS: * Large at Large * &etc

 

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I’ve played on and off for approximately 10 years, over a 20 year spell. After some interesting debate on the in-game forum, I did wonder what, exactly, has kept drawing me back to the game, when for so many others I’ve generally lost interest after a few months.

Ultimately, I think it is a combination of automation (that allows the game to handle thousands of positions to interact on a daily basis) coupled with Special Actions (that allow the story arc to develop in a way that could not be catered for by a set of predefined list of available orders).
-Zigic